[DRGBASE]Dead Ahead: Zombie Warfare GMOD Pack V3

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Author: AAnonymous

Last revision: 29 Mar, 2024 at 21:23 UTC

File size: 59.66 MB

On Steam Workshop

Description:
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This one required DrG Base. THIS ONE REQUIRED DRG BASE, and only DRG BASE is required.
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Ok, skip this gossip. (for those who haven’t touch this game, Click Me[zw.deadahead.zone] or search online.)

contains: (Now Version 3)
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=Units= [Fighters] Redneck, Jailer, Mechanic, Glenn, Private Rodriguez, Cashier, Rogue [Damagers] Builder, Firefighter, Guard, Turbo [Heavyweights] Chopper, Policeman Diaz, Soldier [Shooters] Gunslinger, Carlos, Swat [Shotgunners] Farmer, Lester, Policeman Diaz [Snipers] Sheriff, Charlotte, Sniper Polina =Misc= Princess (Princess Secure) Redneck (Brings a box) Gasman Crow (Used for creating an atmosphere) Cutscene 4 & 6 Bill Military Doctor (?) =Enemies= Zombie, Fast Zombie, Skeleton, Tipsy, Aidman Pooch, Builder, Crooked, Foreman, Girl, Runner Sergeant, Cop, Witch, Ram, Bulletproof Naked, Rifleman, Lubber, Robber, Crazy, Biker Charged Zombie, Dark Skeleton, Policeman Undead, Firefighter, Soldier, Free Hugs, Rotten

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that was a VERY HUGE amount of the sprites. luckily, i have found a way to greatly decrease the time cost.
so at last, it only cost me 3(initially, later cost 4) hours to sort these assets and make them useful. however make them more like in-game npcs is pretty hard and time-consuming.

i don’t need awards… but, thanks anyways if you just simply want to.

FAQ or topics:
1.They’re too weak! Any convar provided?
Way 1:

*Check DrGBase on the right of your spawnmenu -> Nextbot Settings -> Misc, you can see the multipliers.
*or go to the console(in default):
drgbase_multiplier_health 1
drgbase_multiplier_damage_npc 1
drgbase_multiplier_damage_player 1
drgbase_multiplier_speed 1

Way 2:

Go to the discuss "ConVar" to get further info.

2.Other Available Things:

* Can be possessed. ( You should try it. )
* Can disable Friendly Fire.
* Can let them (Allies) follow you.
* Not worry about causing friendly fire by all bullets.

3.Used Mods In The Thumbnails:

gm_bigcity
gm_flatgrass_remaster
gm_vj_cityatwar (think about the authors of VJ Base)

4.Future plans (Will there be [like, TMF Squad, Boss and Cephalopods]? When will they be added?)

anyway i have published a huge update.
there’ll be some new NPCs before another rest.

like as once i said, i have truly promised i’ll complete all the NPCs if possible, but that’s not mean I’ll keep working on it, since there’s some other mods i wanna make and i must pay attention to reality.

dammit, i have to go to sleep again.

Sorry But the updates are irregular as usual.

5.How to correctly put forward the bugs I just found?

1. Describe the anomaly.
2. Explain how to trigger this bug.
3. ( If this’re some code errors + If you can) Open the console
( Press [~] Key ) and copy the errors you received.

Please, I’ll give it a try, but I can’t judge or fix it if you don’t give me enough information.

6.coming soon…

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REFERENCE:

http://dead-ahead.fandom.com
http://deadahead.wiki.gg
Some Gameplay Videos

CREDITS:

All assets were extracted from the origin games.
If this’s a infringement, please contact me in time…

note: i have no credit to these, really.

Dead Ahead & Dead Ahead: Zombie Warfare – Mobirate
Support Them[store.playstation.com]

DrGBase | Nextbot Base – roachisserie chicken & Dragoteryx

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