ASTRA X-Change [RE2]
Update: Removed illegal holographic advertisements. Added 4 basic Plasma Turbines and 4 Standard Plasma Turbines and idles at 0.5k allowing solar power storage to be used more towards production. Advanced Teleporter added for 50LY teleporting. 6 Enhanced Matter Transceivers allow excellent WiFi communication.
Take control of your sector of the Galaxy with this Core 6, Complexity 6, level 20 resource management hub. Works with up to 8 Astra, Skaar, and Trineo modular systems. Built with concrete, steel, and plastic for the ambitious single player/co-op or multiplayer. Repair bay and console included. Bed, bath, and full medical included.
REMINDER: CVs DONT ACTUALLY DOCK TO BASES. They should remain in place.
This base uses an older ASTRA design and color palette by filbertfarmer.
For Storage there are:
16X640k Container controllers
3X320k Container controllers
1X320k Ammo controller (ready for war?)
Over 40 mostly color coded and speed sorted cargo boxes
For Production there are:
1 – Universal constructors
6 – Advanced constructors
4 – Small constructors
2 – Furnaces
1 – Deconstructor
For Protection there can be:(none provided)
Over 20 turrets
24 sentry placements possible
Up to Advanced Shield with chargers and capacitors
Other Upgrades:
8 possible furnaces
several more advanced constructors
several more small constructors
Gardens must be provided by modules
See My Modular Madness collection for select modules here:
https://steamcommunity.com/workshop/filedetails/?id=3337396377
Astra RE2 collection here:
https://steamcommunity.com/workshop/filedetails/?id=3304974339
filbertfarmers ASTRA collection here:
https://steamcommunity.com/workshop/filedetails/?id=2784450590
Stan2112’s TRINEO collection here:
https://steamcommunity.com/workshop/filedetails/?id=2883237534
Revisions:
Old revisions of this mod are available below. Click the link to download.