Fonts GOH Realism Mod v0.4
Fonts Realism Mod
This is an updated version of Into the Fire: A Gates of Hell Mod
Credits to Pannoniæ
Plans to add more factions and flush out the balance.
Bot compatibility has been restored
Features as of now
- All vehicles refitted to RobZ ranges; for example, new max range for tanks such as the King Tiger is 250m.
- Most firearms refitted to RobZ ranges.
- Indirect fire added to cannons and tanks which had an indirect sight.
- RobZ-like vision overhaul. Your soldiers aren’t blind now!
- More fortifications, including sandbags buildable by regular infantry to ensure the availability cover on the map.
- All unit MP prices changed to reflect RobZ values.
- All DP units are now MP buys until the new SP-analogous system is completed. (TEMPORARY!)
- New units and breeds added to reflect many units that existed in RobZ Realism.
- Doctrines removed and replaced with the doctrineless system. All factions have been refitted to this system.
- Battle Zones mechanics changed to match speed with the new balancing changes. This means that you will gain points from killing enemy units as well as controlling zones; you will not lose points for losing units.
- 2 new maps, Warfare3 remix by Warfare11 and Arad (remake) by Hamster.
- AI updated to work with the new values that Into the Fire adds.
- New sounds.
KNOWN BUGS
- Bots don’t work in Early mode.
- Conquest untested.
CREDITS
This mod wouldn’t be possible without the amazing modders, who’s assets are used in this mod.
Big thanks to all of you!
- RobZ for the original MoWAS 2 mod insipiration
- Thanks to Horten , GDI_Trooper and Kumich for their Frontline mod assets!
- Thank you Red_Snow for Conquest Rebalanced
- Thank you to M.A.C.E team for your assets.
- Warfare 11 for Warfare 3
- Helghast Rizzler for Endsieg 1945
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.