[WOTC] Halo: Reach Magnum

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Authors: Veehementia, Iridar

Last revision: 7 Oct, 2018 at 17:14 UTC

File size: 6.29 MB

On Steam Workshop

Description:

Ladies and gentleman, Spartan IIs and IIIs (because we all know 4s suck), Marines and ODSTs, I present to you the one and only Reach Magnum for WOTC!

This is a mod I’ve been wanting since basically the day I bought WOTC, and now it’s finally reality! Enjoy shooting the heads of those ADVENT goons with a much higher caliber and way cooler looks!

As usual, stats are configurable in the .ini, located in:
workshop/common/268500/1533191889/Config/XComReachMagnum.ini

This was possible by extracting the Magnum model and sound from Nigel Thomberry’s original Halo Reach Weapon Mod for Vanilla XCOM2, a task done by my good pal and incredible friend Iridar. This mod includes the Magnum and the custom sound effects.

You can find Nigel’s WOTC version of Halo Reach Weapons (minus the magnum) here: https://steamcommunity.com/sharedfiles/filedetails/?id=1125750962

EDIT: LOTS of people are asking for the ODST SMG. Lads, I won’t do it. There’s already an ODST SMG for WotC by good old Nigel here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1126904015
The mod contains both all the Reach weapons (SMG included, but minus the Magnum) and some Halo 5 ones. If you’re like me, you’re just going to ignore the latter and keep the real weapons.

Have fun!

Special Thanks:
– Nigel, for the model and sound effects he provided.
– Iridar, for extracting the model and sound effects necessary and packing them up for me to use. And for being awesome. You’re awesome, pal.
– I’m running out of original ways to thank Team CX for being Team CX, so here, have a classic, boring thanks. Thanks!

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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen