KPM: Lowpoly Environment Models
Do not repost! Thanks.
Updoots appreciated! They tell me I’m doing a job well done and keep morale up.
See my other mods here.
A significant portion of Kenshi’s rendering time is spent rendering terrain and the environment. This mod replaces hundreds of environment models with lower polygon versions to greatly improve performance. All models were replaced with hand tailored variants to minimize loss of fidelity. If you want better performance with negligable visual difference this mod is for you.
Overwhelming shout out to Hoser for volunteering time to help edit models. Hoser contributed a massive 376 models.
This mod replaces environment models with lower polygon versions. The decreased polygon count should lead to significantly higher framerate for an GPU bound system.
- This mod does not reduce the amount of models on screen.
- This mod does not change items, building, or character models. It only alters environment props such as trees, rocks, and clutter.
- The models are hand tailored to minimize visual impact, there will be some moderate quality loss though it’s usually negligible.
- For GPU bound computers it might lead to potentially massive gains, one tester was getting 50% more fps with a GTX 1080. Lesser systems can expect even greater uplift. The uplift will vary greatly depending on settings and hardware.
- To use simply Subscribe and Enable.
- Replaces environment models with lower polygon versions.
- Tested to work with Genesis and UWE
- If you run into compatibility issues try to move it lower in the load order, the lower the better for this mod.
- It’s unlikely to conflict with other performance mods such as FASTR, Biome Edits, Clean and Speed, Less Foliage, Remove Swamp Vines, Less/No Clutter, etc.
- It’s also compatible with my own mods.