Tzukiyo
Tzukiyo is a tipper based puppet character that excels at mid range. She has aspects from Clarien’s normals / Maypul’s normals / Zetterburn’s enhanced strongs / Roekoko’s puppets.
She is the daughter of Solarei, sister of Sailee, and Roekoko’s mother. For the longest time she was a frail member of the family, never getting into fights as she only had mastery of healing magics, but one day, a dangerous weapon that harnessed the power of the abyss hit her village. She survived, but it changed her into something much more powerful. But with this power, she’s become worried about being consumed by it. She looks to the moon for guidance, as being directly in the sun now hurts her.
– A lot of normals are disjointed like a swordie.
– Strong tipper mechanic can reward her for good spacing.
– Shadow Puppet allows her to deny space.
– Recovery can be hard to manage as it does not have active hitboxes.
– No normal projectile.
– Can struggle to kill outside of using mark.
– Spawn Shadow at your location
– Provides a small hop if used in the air.

– Tap Nspec when shadow is out to recall shadow.
Nspec Recall
– Hold Nspec while shadow is out to command shadow.
– Inputting attack / strongs while controlling the shadow will make it do tilts.
– Tzukiyo will fall slowly during this move to aid in recovery and mixup.
Nspec controlled movement
Nspec controlled attacks
– If shadow is not out, this will spawn shadow. Holding special down will make it travel along the ground at a fast rate, similar to shadow sneak.
– Once the button is released, the shadow will come up and be actionable. This does not have a hitbox like Greninja’s Shadow sneak does.

– This will cause Tzukiyo to teleport to her shadow’s location.
– This does not have any hitbox attached to it, but is rather quick for a teleport, so use it to mix up opponents.
– Hitting the shadow before this completes the animation will deny Tzuikyo from teleporting, so beware using it on a ledge trapping opponent.

– Grab that functions similar to Mewtwo’s Confusion but does not reflect projectiles.
– Using it in the air will give a small boost of upward momentum. Use it to help during recovery
– Enhanced version will consume mark and can kill.

– This is a slow long range disjointed attack similar to Ivysaur Uspec. It has a tipper that can kill.
– Doing it near a wall will catch the wall and tether to it, allowing her to crawl up the wall and maintain some momentum. Hold the special button down to continue crawling.
– This move can grab marked opponents to do enhanced grab attacks, depending if you are grounded or aerial.

– Tzukiyo has a mark system that she can apply to opponents using tippers or specific moves. These marks can be consumed by her strongs or specials to enhance them.
Jab 2
Ftilt
Dtilt
Utilt
Fair
Uair
Uspecial
Dair
Dspecial







– You can manually command it with Nspecial.
– While commanding it, inputting attacks or right stick will command it to attack using tilts in that direction.
– Pressing Fspecial while the clone is out will have Tzukiyo to teleport to the shadow.
– Outside of Nspecial control, You can also input strongs to make the clone attack even when not commanding it.
– Shadow cannot jump or leave the ground. It can fall off platforms to the main stage or off the side.
– If the shadow is off the main stage, it will recover to the main stage automatically.
– If the shadow hits a marked opponent, the shadow will do an enhanced grab animation.
– Hitting the shadow returns it to Tzukiyo and causes it to go on a cooldown before using it again.
– If the shadow is out, Tzukiyo cannot use her strongs, as the shadow is the entity that makes her strongs possible.
McDucky – coding parts of the shadow gimmick and stuff
Supersonic – Various code templates
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Revisions:
Old revisions of this mod are available below. Click the link to download.