[WOTC] Chosen Weaponry Fix

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Author: Udaya

Last revision: 19 Aug, 2018 at 00:35 UTC

File size: 55.3 KB

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Description:
Each of the Chosen have exceptionally powerful weapons with unique traits that better any soldier using it in battle.

However, only the Assassin appears to benefit from her Katana’s unique trait – the ability to always hit and pierce 5 armor with sword attacks. The Hunter can’t pierce any armor with his Darkclaw, and the Warlock can’t guarantee critical hits on Psionic units with his Disruptor Rifle.

This mod fixes that by giving 5 pierce to all versions of the Darkclaw and granting guaranteed critical hits against Psionic units with all versions of the Disruptor Rifle. All Chosen weapons will also slowly scale up to the damage level of XCOM Chosen weapons, maxing out once the Chosen wielder reaches their final form.

Furthermore, all versions of the Assassin’s Katana now have +10% critical chance. This was done so that Katana attacks by both sides have a chance to utilize the weapon’s critical damage.

In addition, the Assassin’s Parting Silk ability can target all types of enemies now, not just XCOM humans. That being said, she’ll be able to use her armor-piercing power against tough robotic units.

Lastly, the Hunter’s ability, Farsight, was fixed to have a valid perk image.

This mod works both mid-campaign and mid-tactical.

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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen