[TTT/2] Master Sword V2.0

If you liked this item, please rate it up on Steam Workshop page.

Author: Tweek, The Goblin

Last revision: 4 Mar, 2021 at 20:46 UTC

File size: 943.44 KB

On Steam Workshop

Description:

A modification of the SWEP: https://steamcommunity.com/sharedfiles/filedetails/?id=885014168
Updates with Help from "The Stig"

I did not make this weapon, but simply modified it as a weapon for the detective in TTT. There were errors with the original swep and TTT that required me altering damage and cooldowns of the secondary jump ability.

Some Notes:

This weapon may not be entirely balanced due to it’s strength, however I modified the spin attack (since it basically kills everyone around you and is very powerful) also have a high chance to kill the detective as well XD So don’t reload with this weapon unless you want you and everyone around you to perish.

UPDATE! The spin attack now does slightly less damage, but does not damage the detective! They are temporarily immune to damage while spinning (they might still get dizzy XD).

Thank to some really helpful updates from "The Stig" the weapon works better than ever, and can be optionally set for traitor or detective using the following:

ttt_master_sword_detective 1
ttt_master_sword_traitor 0
1 or 0 turns the master sword on or off in the respective buy menu. (By default it’s still only a detective weapon).