Ship Class Rework

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Author: Henrik Long

Last revision: 3 Jul, 2023 at 17:57 UTC

File size: 185.47 KB

On Steam Workshop

Description:
Ship Class Rework

Tested for >0.3.96 only works with auto completion or if you use only the hardpoints of the base model. (Further described below)

Features
  • Ship classes renamed with Honor Harrington themed classifications
  • Rebalancing (more hardpoints and redestripution of internal points)
  • Lesser combat ships
  • Translation in German and English

Note

This mod requires a new round for the single player. This mod is not savegame compatible. If you still want to use this mod then all ships and templates from human factions must be deleted.


Other Addons from me:
Terra Invicta:
Garrys Mod:


Details:

Currently TI does not support the extension of hardpoints. This means if you use more hardpoints as the base the game will crash. I work on an fix but please use the former hull hardpoint amount.

Former Hull
Hull
Base Mass[br](tons)
Base Crew
Base Turn Rate[br](deg/sec^2)
Hard Points

Nose
Former Hull
Hull
Utility

Gunship
Corvette
225
25
227.0
1
0
0
1

Escort
Light Support Craft
350
15
131.5
0
2
0
4

Corvette
Light Attack Craft
400
35
96.9
1
1
1
2

Frigate
Frigate
680
50
35.4
1
2
2
3

Monitor
Heavy Support Ship
1000
50
18.5
0
4
2
6

Destroyer
Destroyer
800
80
18.2
2
2
2
3

Cruiser
Light Cruiser
1250
100
9.5
2
3
4
4

Battlecruiser
Heavy Curiser
1400
125
9.3
3
2
5
4

Battleship
Battlecruiser
1700
175
7.7
3
6
6
5

Lancer
Battleship
2000
250
4.3
3
3
8
6

Dreadnought
Dreadnought
3000
350
3
4
8
10
8

Titan
Superdreadnought
3500
400
2.5
4
6
12
10

The Escort and Monitor Hull are now "civilian" or not for military purpose designed.


Credits:

Henrik Long
Source(Idea) and Image[honorverse.fandom.com]


Should problems / bugs or inquiries arise, please report them in the comments section.