Change Trade Good Menu

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Author: Jeggo

Last revision: 11 May at 08:12 UTC (2)

File size: 399.42 KB

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Description:

Tired of XCOM math when colonizing a province? 40% chance of trade good, but you need to abandon and recolonize 50 times? Tired of having a province literally called Shroomcave, yet nary a mushroom in sight? Just want to cheat and have all gold provinces?

Then this mod is for you!

It allows you to change a province’s trade good to whatever your heart desires.

Command is "event changegood.1 [province ID]"

Currently includes Anbennar’s trade goods and the expanded goods added by Doge’s Anbennar – Goods & Buildings mod. Will likely soon include Third Odyssey and Third Odyssey expanded goods. There is a menu run at start to set a flag to make sure you’re not given the options of goods that aren’t available; IE if you’re playing with only vanilla goods and select that option you won’t be given the option to choose a good from Anbennar (as that wouldn’t even work in the first place).

Continuing thanks to haito3200 for helping me in the beginning to fix it to work with their excellent Dwarven Knowledge mod (if you haven’t tried it check it out!), so you can have maximum warforged.

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Revisions:

Old revisions of this mod are available below. Click the link to download.