Beta Strike
Latest Update
– Fixed my dumb mistake. Beta Strike should now absolutely work 100%, I’ve double checked and I did it when I was actually properly awake.
Implements one of the upcoming second wave options now, as a mod. This doubles the HP of any relevant units.
Currently only affects active combat units (soldiers, and the ayys you fight against), VIPs, civilians, mimic beacons, and other things remain unchanged.
Note: since this works via template edits, this won’t retroactively change soldiers who were already made, nor aliens if you decide to load this in a tactical save.