Zero Tweaks for Legend+

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Author: Zero

Last revision: 16 Jan, 2025 at 15:21 UTC

File size: 208.67 KB

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Description:

Here are the changes to the LWOTC Legend experience:

Overall goals:
Raises the difficulty while also smoothing out the difficulty curve
Allows the player to meaningfully affect advent strength
Keep game balance around ‘base classes’ and make additional classes have additional costs.

Increased advent starting strength-
Advent begins the game with 20 more legions on the board than default legend difficulty
Advent offworld reinforcements are slower and troop movements are more frequent
The goal here is to create the sense that advent has ‘resources’ that they are directing against Xcom without just dumping infinite strength on the board.

Increased Mission Detection Rate –
It is slightly easier (about 5%) to detect all missions, and missions that can affect advent strength are additionally easier to detect, there is no limit to the number of missions that can spawn, and there are no conditional locks on mission volume – but vigilance vs. strength is a far more significant consideration and it’s up to the player to manage vigiliance to prevent getting swarmed by offworld emergency strength.

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Only ‘base classes’ – the LWOTC & SHADOW OPS classes can be promoted to by field promotions, additional classes must be trained in the GTS. Obviously ignore this if you’re using RPGO or Amalgamation, if you are using any additional custom classes, check the configs to add the classes you’re using to the list if you want this part of the experience. I have found that separating base classes and custom classes has had the effect of increasing difficulty due to so many custom classes being outright stronger than base classes.

Now Added Support for "Reward Soldier Classes" Mod, which allows non-base classes to be recruited from the black market and as mission rewards – this mod has been added to the associated collection.

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Use Only with Legend Difficulty
Second Wave options will eventually be configured by default but for now:

Turn Grim Horizon on
Turn on Soldiers can be gene modded while injured
Turn off Resistance Cards
Support has been added for MRCloista’s Expanded Continent bonuses, with just a few turned on by default – easy enough to look at the config and add/remove any you want.