Caesars in Britannia part 4 of 4 (map packs)

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Authors: Royal_Lifeguard, Prolox

Last revision: 27 Feb, 2024 at 12:52 UTC

File size: 68.57 MB

On Steam Workshop

Description:

Caesars in Britannia multiplayer map pack. Featuring the all new game modes for a new multiplayer experience.

Breakthrough: Roman players having to navigate their way through complex terrain to move back to the safety of their encampment.

Conquest: Maps with several villages dotted around the battlefield defended by British tribes with the Roman legions aim to capture and hold the as many villages as possible. Each village will be allocated a certain amount of points on the battle map and the army with the most points at the end of the timer will win (Similar to LOC in NTW3)

Hold the fort: A game mode where one Roman player will take a small garrison force and try to hold off the barbarian waves whilst they wait for a second Roman player to move to their position an stop the fort falling.

Supply line: also similar to LOC each side will start with a encampment which will be their HQ. Each HQ will be worth 5 points each whilst smaller capture points dotted around the map will be worth 1 or 2 points. Team with the most points accumulated at the end will be the winner. The emphasise will be capturing the enemies encampment for the 5 point lead rather then fighting over 2 or 3 smaller settlements worth lesser points.

Historical battles: we hope to recreate some historical battles along the way for players to re-enact along the way. If you’re aware of any famous battles you’d like to see then feel free to add them below

Feel free to send the dev team your map ideas. Give us a quick and easy to understand sketch or draw something on paint. If it’s something that we can make work we will add it to the mod. This is a mod for the community by the community to plug the gap that CA left when they abandoned the historical community.