More Damaged Objects [42MP]

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Author: carlesturo

Last revision: 14 Mar at 11:59 UTC (2)

File size: 22.54 MB

On Steam Workshop

Description:

More damaged objects added.

New damaged objects:


It is safe to add or remove items mid-game. However, if you delete the mod, newly damaged objects will be replaced by their original versions but will not be visible. For example, a cardboard box that has been crushed will still exist in its original form, but it will be invisible.

Future plans:
  • I plan to add chairs as damaged objects, along with other tiles. If you want a specific sprite to become a damaged object, feel free to request it.

Fixed:
  • Floor lamps are now collision free in vanilla, but they don’t have depthmap, my mod adds it.
  • Water dispensers are now collision-free for players but still have collision for vehicles and include a depthmap.
  • Vehicle lifts are now collision-free for players but still have collision for vehicles; the collision is only on the column rather than the entire tile, and the depthmap is vanilla.
  • You can now place objects inside the bathtub and on top of the shower tray and the toilet.

  • All missing depthmap have been added to the vanilla tiles of "damaged_objects_01", "street_decoration_01", and "street_roadsigns_01". This is an example of three tiles with and without depthmap.

Thanks to albion’s mod, Starlit Library, I was able to achieve the desired effect with the streetlights. Also, thanks to albion, I managed to make the water jet stop when the water gets shut off.

Thanks to PePePePePeil, my code is now much better, and thanks to Sir Doggy Jvla for sharing his delay function.

Workshop ID: 3413150945
Mod ID: MoreDamagedObjects

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Revisions:

Old revisions of this mod are available below. Click the link to download.