Reign of Chaos
Immortal Empires at Total War.
The world is divided and conquered among Legendary Lords. Every new start of the campaign is unique.
World generation process:
* Move minor factions characters to random spot and their provinces
* move hordes randomly around the world
* Upgrades province capitals to T3 and minor settlements to T2
* Minor factions’ settlements are transferred to Major ones based on distances (with some margin)
* Capitals of Major factions are moved if necessary and upgraded to T4
* Cities are randomly developed (with constraints)
* Hordes receive development points and resources (impossible to insta build via script)
* Beastmen hordes receive additional random units
* Random technologies are researched (6-9)
* Random ancillaries are give (9/6/3 + 1% for legendary)
* Random armies are spawned for Major factions (based on available recruits)
* Characters receive random amount of experience
* Money are given to AI Major factions (6666-9999)
* Player factions lose some money
* Random wars are declared between Major factions (9% per met faction)
* Turn 1 Reign of Chaos (slightly tuned)
* Rotten Empires (lower faction potentials)
* Legendary difficulty has some additional tweaks to make life harder for a player
The Chaos Gods retaliate each new moon after their Realms were invaded by mortals:
* Tzeentch [9%] – every minor settlement has 9% chance to be transferred to the neighboring faction and a war forced between them.
* Khorne [8%] – each minor settlement has 8% chance to be razed. Every Capital has 8% chance that it will be set on fire: 8% per building get destroyed otherwise it’s damaged
* Nurgle [7%] – each settlement has 7% chance to receive plague. Each army has 7% chance to be decimated.
* Slaanesh [6%] – each region has 6% chance of rebellion
Should be compatible with every mod which adds units/buildings and overhauls or changes starting positions.
* Mixer – if mixer is enabled Major factions are selected randomly (25% per faction, includes player if they have a starting settlement)
* Factions Potentials Submod is recommended when playing with Mixer
* Should be compatible with IEE, Old World & SFO
* Hecleas AI mod is recommended if you want more aggressiveness
Helper UI
All Stats Meaningfully Revealed
Malakai’s World Tour
The Chat
All The Units
Roflan Buildiga
Ałchemist – for helping with mod pic
VM Crabling – alpha-boar in beta-testing
Creative Assembly – Supporting, enabling mod creation
Da Modding Den[discord.gg] – Essential Hub for Modding Total War
Frodo[github.com] – Rusted Pack File Manager (RPFM)