WC_LAByrinth
MOD-ID TAG = #1139079133
DESCRIPTION = Dynamic Tech-Tree(s)
SUMMARY = Gameplay facts and various details summarized by "Tech-Tree" devices available from the "XCom-Archives" while serving as direct reference to many other Pedia articles.
IMPORTANT NOTE As of 31/10/17, this mod is now considered entirely DONE!!
Okay.. straight to the point, what is it all about? In terms of Gameplay tricks & Voice packs & custom Weapons (or whatever else that would somehow alter the Vanilla game ruleset), nothing — don’t even try! BUT, if you really just want XCom2 + DLC(s) + War Of The Chosen X-Pack facts & details & informations in a relatively cohesive component… you got it!!
Don’t be fooled by the apparent "Archives/Encyclopedia" style.. the logic involved to develop these patterns (and how they flow) was flooded with brainy thoughts that went on for hours if not days of extra care for clarity & smooth operations. It’s a structure of direct truths combined with the occasional cool comprehensive graphics.
A supplemental Mod (( WC_INFormApps )) is necessary to integrate various other assets so that the "Descriptions" make sense.. Click on its Link in the Required Items section to the right.
PS; This is basicly an update to the XCom2 version.. check it out for more details & previews here;
LAByrinth
— None, AFAIC.
Never thought anyone would ever try translating the whole complex & heavily customized XComGame.INT file from English — but some brave mind volunteered to do it. On behalf of Russian players, thanks…
17/10: RUS by tr0ll
** Please note that i will not "personnally" support these attempts. Contact the author(s) if you want something fixed in their custom files which would always be updated after my official INT copy only. I simply integrate their results as is within the necessary folder.
1) Factions ‘Summary of Skills’ still require indirect Perk ToolTips via custom UC script.
2) Enhancing the LW2 area with further Infos.. but only after Pavonis updates it to WotC factors.
(25/09:PM)+(02/10:PM)+(09/10:PM)+(16/10:AM)+(23/10:AM) == Refer to ‘Change Notes’ viewer link.
(31/10:PM) Everything has been DONE!
— All remaining Stats & Unit Cards completed.
— ADDENDUM section finished.
PROGRESS Final Status ••••••••••••••••••••••••••~98%••
— This mod wouldn’t even exist without precious (a’hem.. essential) help from three great UC script coders… Grimy Bunyip & BTernaryTau & Ginger! It certainly is as much their work than it was mine for nearly four months in early 2016, alone.
Three more people i’d have to mention here to acknowledge that they truly inspired me;
— Jarcionek created an excellent Tech diagram on…
XCom2 WIKIA[xcom.wikia.com].
— AlexF released his own solid reference Image in a Mod context…
Tech Tree
— ExodusInfinite designed some excellent "Hint" solutions (for XC2 & LW2) as well…
FlowCharts
Sooooo, mucho thanks to everyone above and anyone else (specially Modders & the CX community) that kindly helped me out over the many past months!!
** Please consult this Nexus Post[forums.nexusmods.com] to learn about manually editing the default "XComGame.INT" file for extra features.
** Comments, Requests, Kudos?? Please join the discussion threads below.
Lastly, to all my precious subscribers (Please push that RATE-UP button).. Enjoy!
— Zyxpsilon
Required DLC:
These DLC should be installed in order to use this item.
XCOM 2: War of the Chosen
XCOM 2: Alien Hunters
XCOM 2: Shen's Last Gift
