NPC Purchasing Power
Fix to vanilla behavior where most civilian NPCs will run out of money after a few days and won’t be able to purchase goods at store counters for the remainder of the playthrough. Characters with especially low wages were given +100-300 Cats / day.
Many civilian characters now purchase misc goods (raw ore, water, etc) and rarely purchase weapons and armor. They usually won’t have the money to purchase high quality goods. NPCs will only purchase non-food goods once their daily food purchase goals have been met.
There are other mods who claim to do implement these features, but all of the ones I found were too old or buggy to accomplish this. I created this mod because I got tired of manually selling ore every day. In the process of modding this feature I discovered the massive bugs with NPC wages in vanilla and decided to fix them.
This mod won’t affect any characters added by mods, if you found I missed any civilians or other consumer NPCs please let me know and I will address it ASAP. Testing NPC cash balances is truly awful, it is 100% possible I missed circumstances that can lead to NPCs not gaining intended spending money.