Amusement Centers
This is an indoor amusement center, offering arcade games and various novelties in one place. Inspired by similar venues common across North America. Categorized as a gallery attraction in-game. Comes in two sizes.
These buildings require a relatively high number of electronics components to build, but have correspondingly high attraction ratings.
Amusement Center (Large)
UI Navigation
Left-Hand Toolbar > ‘Mods’ Button > ‘Attraction’ Filter > ‘Amusement Center (Large)’ Button
Maximum Visitors: 130
Base Attraction Score: 3.1
Workers
- Uneducated: 0
- Basic: 10
- University: 0
Electricity consumption: 3 MWh per day / 50 KW instantaneous
Heat consumption: 7 m³
Water consumption: 0.20 m³
Sewage production: 0.20 m³
Waste production: 0.04 t, mixed
Flammable: Yes
Pollution: None
Amusement Center (Small)
UI Navigation
Left-Hand Toolbar > ‘Mods’ Button > ‘Attraction’ Filter > ‘Amusement Center (Small)’ Button
Maximum Visitors: 50
Base Attraction Score: 2.6
Workers
- Uneducated: 0
- Basic: 5
- University: 0
Electricity consumption: 3 MWh per day / 50 KW instantaneous
Heat consumption: 2.8 m³
Water consumption: 0.10 m³
Sewage production: 0.10 m³
Waste production: 0.02 t, mixed
Flammable: Yes
Pollution: None
(Unless specified, all values are given in terms of 1 workday / 8 hours, and represent peak capacities.)
This work incorporates public-domain texture data by Charlotte Baglionir, Dario Barresi, and Rico Cilliers[polyhaven.com] of Poly Haven.
This work incorporates public-domain texture data by Scouser[opengameart.org] of Open Game Art.
This work incorporates public-domain texture data by Amal Kumar[polyhaven.com] of Poly Haven.
This work incorporates public-domain texture data by Rob Tuytel[polyhaven.com] of Poly Haven.
This work incorporates public-domain sound data by DeVern[freesound.org] of Freesound.
This work incorporates sound data by JoeyBTown[freesound.org] of Freesound. Used under license.
This work incorporates sound data by Nyakallo_Moloi_21100482[freesound.org] of Freesound. Used under license.
This work incorporates public-domain sound data by SchafferDavid[freesound.org] of Freesound.
This work incorporates public-domain sound data by Krokulator[freesound.org] of Freesound.
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Raw mod data is available at the Internet Archive[archive.org].
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