Heroes of Earth
This mod should make it feel a little more like the armies of Earth are actually sending you their Special Forces.
Specific changes:
Soldiers now start at 24 years of age instead of 21.
Soldiers spawn with a minimum of 55 Action Points and 45 in every other category; and a maximum of 75 Bravery, and 65 in every other category.
Soldiers can gain a maximum of 2 AP, Accuracy Bravery, and Reflexes in one battle, 1.5 Strength in one battle, and up to 10 Reflexes in one battle. Resilience (+1 HP) is gained every 3 increases in any other attribute instead of every 5.
Soldiers ranking up costs approximately twice as many progress points (any increase in stats not including Resilience,) because they come faster. The final rank up (to 8) costs three times as many as before.
Ranks have been renamed; instead of a cadre of five-star badasses, the ranks are now Private, Private First Class, Corporal, Lance Corporal, Sergeant, Master Sergeant, Lieutenant, and First Lieutenant.
Soldiers should now be much more likely to come back alive from being reduced below 0 HP. It’s not a certain thing, but you shouldn’t be recruiting up to four rookies after every battle because the aliens come out of nowhere and slaughter your soldiers without anyone getting a reaction shot.
Soldiers are also more likely to come back alive if their transport gets shot down, unless they get shot down over enemy territory, in which case they’re probably not coming back (hunted down and killed by regular human forces aligned with the invaders in the area.)
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Thanks to Barleyman for the mod which I took apart to figure out what he did and how he did it: BarleyTroops. [ https://steamcommunity.com/sharedfiles/filedetails/?id=493408818 ]
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1.05: Lance Corporal and Corporal have been switched. Thanks to Shinzyboo for pointing out that I was derping WRT rank hierarchy there.