Definitive Zombies B42

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Author: Maku, add Bashou on Ste@m

Last revision: 2 Feb, 2025 at 04:59 UTC

File size: 451.19 KB

On Steam Workshop

Description:
NOTICE

First climate has been implemented, Daylight

This is an early version of Definitive Zombies for B42. Currently it contains zombies randomisation and customisation. The next update would include the climate modules

If you are looking for B41, it can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2981571303

What is this mod?

This mod makes zombies react to climate conditions (WIP) while still attempting to be compatible with other zombie lore modifying mods. If you prefer how another mod handles a zombie stat, you can disable the corresponding stat in Definitive Zombies.

Definitive Zombies has been updated to now load modules instead of a single large mod. This allows the user to only choose the modules which they want to use and not be overwhelmed with the large number of sandbox settings unless they choose to.

Definitive Zombies currently comes with 6 zombies modules. All zombies modules are modifiable

  • Sprinters Zombie preset for sprinters .
  • Fast Shamblers Zombie preset for fast shamblers.
  • Shamblers Zombie preset for shamblers.
  • Custom A More presets to add variety to your zombies.
  • Custom B More presets to add variety to your zombies.
  • Custom C More presets to add variety to your zombies.

Definitive Zombies currently comes with 1 climate module. All climate modules are modifiable

  • Daylight gives a boost to the zombie’s sight when it is bright. Sight deteriorates when it is dark but gives a boost to their hearing.

WIP
  1. Add Climate modules from B41 <- Next Release
    Prioritised Time and Entropy

To Do
  1. Add Speech for climates that are not easily observable in the game (Todo from B41)
  2. Rework the "toughness" stat so that it works properly (Todo from B41)
  3. Zombies react to light differently if they are indoors (?) (Todo from B41)
  4. Zombie health affects their stats (?) (Todo from B41)
  5. Frozen zombies when the speed stat gets too low (?) (Todo from B41)
  6. Proper support for randomised zombie lore for each zombie type (B42)
  7. Zomboid Forge compatability? (B42)

DONE

    Compatible

    Starving Zombies [B42]

    Partially Compatible
    Incompatible
    Unknown Compatibility

    Bugs, comments, feedback? Let me know in the discussion
    Special thanks to the project zomboid discord for answering my questions

    Workshop ID: 3415451766
    Mod ID: DefinitiveZombies