Communication Efficiency: Distance Matters

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Author: Mightus

Last revision: 29 May, 2025 at 21:07 UTC (3)

File size: 1.8 MB

On Steam Workshop

Description:

Hey, so I for a long time enjoyed the idea of distance making keeping your realm together harder, and so I’ve decided to do my own spin on that.

The mods purpose is to make rulers of provinces far away from the capital less loyal and provinces themselves less "taxable", making the choice of your capital more strategic one, and adding some challenge for larger realms.

At the short distance you get bonuses, but at longer ones the opinion between you and rulers will get worse and worse, and taxation will by lowered even by 50%.

Compatibility:
– The mod unfortunately overwrites the governments files, so any mod that touches those will disable the taxation system, if placed below.
– It also overwrites "governor_efficiency" script value, so any mod that attempts to rebalance the admin gov would disable mods impact on governors’ efficiency.
– I like playing with "Dark Ages" mod so if you are also going to play with it, I recommend disabling "Political Cohesion" game rule (and maybe Vassal Taxation rule too), since it have similar purpose, and that rule partially inspired this mod (and also MEIOU&Taxes! Although I won’t pretend as if the mod is even fraction as complex as that).

Oh, and be sure to let me know if you have any impressions about the balance, cause I might improve on that.

Now Chinese Translation is included in this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3403925213

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Revisions:

Old revisions of this mod are available below. Click the link to download.