Element Captured Capsule
March 14, 2024: The overview map and teleportation point setting tool have been added back, and they are compatible with the "Teleport to" button
March 12, 2024: The overview map and teleportation point setting tool have been removed, replaced by a ‘Teleport To’ button; an auto-release button has been added.
March 1, 2024: Fixed the construction error caused by the update to version 596100
January 1, 2024: The capsules have also finally joined the teleportation technology family! A new tool and overview page have been added, with the teleportation drop points for liquid, solid, and gaseous elements marked. After the capsule explodes, the elements captured by the capsule will automatically be teleported to the marked location.
December 17, 2023: A new room detection function has been added. When turned on, it will only affect the elements in the room where the current capsule is located. The default is off.
October 6, 2023: Fixed the crash issue caused by the October quality of life update.
June 16, 2023: Fixed the crash issue caused by the June update.
Emergency bug fix: The judgment of the newly added gas capsule water gate should only belong to the gas capsule, but due to a mistake, the default value was changed to false, after switch to On, which directly affected the normal judgment of other capsules. After receiving feedback from everyone, we came down from the highway to the internet cafe for repair. We apologize for the bad experience caused by this.
May 1st, 2023: The gas capsule has added a function to detect water gates (default is on, which assumes the water gate is a wall). I can’t think of a way for the liquid capsule to detect water gates at the moment.
April 30, 2023: Significantly optimized performance (I see which smart cute still thinks it’s caused by animation); supports selecting explosion range (minimum 128, maximum 2000, can blow up the entire base if used improperly on weak machines); added Chinese localization (supports Chinese and English).
April 10, 2023: Redesigned animation; mining capsules can now mine diamonds.
April 5, 2023: Added suction force to pick up capsules; removed the setting for copying people and animals; added a remove button, so capsules can be eliminated directly in case of accidental construction.
April 2, 2023: Added collection capsules, which can pick up collectible items on the ground; the explosion range of most capsules has been increased to 300 tiles; can now extract gas and liquid from mesh tiles, permeable tiles, and pneumatic doors.
Added 5 buildings that can be built anywhere. After being blown up, they will detect all the spaces within a certain range and collect all the elements in the space according to the selected element, put them in a bucket, and drop them. The building does not require materials or duplicants to build.

- Vacuum Capsule: After use, all gas and liquid elements in the room where the capsule is located can be instantly captured and put in a bucket (to avoid destroying the vacuum, polluted water will be completely removed instead of being put in a bucket. You can choose whether to put polluted water in a bucket).
- Liquid Element Capsule: You can choose any liquid element. After use, all the selected liquid elements in the room where the capsule is located can be instantly captured and put in a bucket (supports non-selected element judgment).
- Gas Element Capsule: You can choose any gas element. After use, all the selected gas elements in the room where the capsule is located can be instantly captured and put in a bucket (supports non-selected element judgment).
- Mining Capsule: After use, all the solids within the range can be mined instantly. The range and hardness of mining can be adjusted, and the mining range can be blocked by buildings (same as the mechanical arm blocking rule).
- Pickup Capsule: A new way to collect garbage. After use, all the droppable materials within the range will be sucked to the center by a black hole.