GTA Police Choppers (GTA 3 and Vice City; AI Entities)

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Authors: [Sparta]TheRedKorsar, Shadow Bonnie (RUS)

Last revision: 20 Jan, 2019 at 22:06 UTC

File size: 9.52 MB

On Steam Workshop

Description:

Police Choppers from GTA Vice City and GTA 3 that fly when you have 3 or more wanted level.

You cannot control choppers from the cabin, but you can change behavior using console commands.

Serverside "gta_aichopper_crash 1/0" – default 1, can choppers be destroyed.
Clientside "gta_aichopper_stretching 1/0" – default 1, illusion of stretching, when chopper flying on high speed.
Shared "gta_aichopper_friendly 1/0" – default 0, sets target mode to next chopper you created, 1 – attacks hl2 enemy npc, 0 – attacks players.
Shared "gta_aichopper_target *part of nick*" – default you, sets player target to next chopper you created.

Available checks for "ai_disabled" and "ai_ignoreplayers"
On "ai_ignoreplayers 0" (if target is player) chopper dont pronounce replicas and dont shooting, but flying to target
On "ai_disabled 0" chopper dont fly anywhere and stay in air.