New Adjacency Bonuses
This mod introduces four brand-new adjacency bonuses:
– Aqueducts receive 34% of the total adjacent units as Science, Culture, and Faith.
– Roman Baths receive 50%.
– Each adjacent side of a river grants Dams +1 Food and +1 Production.
– Each adjacent working citizen grants Canals +2 Gold.
– If at least 6 working citizens are adjacent, the Gold adjacency bonus is doubled.
– Each level of an adjacent road provides an equal adjacency bonus to Industrial Zones.
– Example: Ancient Roads grant +1 Production to Industrial Zones, Railroads grant +5 Production.
Note:
– These bonuses do not appear in the Empire Lens or City Panel filters but are displayed in the left-side city district panel.
– All adjacency bonuses update at the end of the player’s turn.
The UI is still under development. This mod implements pseudo-adjacency bonuses through SQL and Lua in the Gameplay environment. It also provides an interface for customization. If you want to add or modify something, you can depend on this mod and remove the adjacency bonuses added to the Aquatic District by this mod.