Nuke Happy Warmongers
"War does not determine who is right – only who is left." – Anonymous
In this mod, all leaders are nuke-happy warmongers. AI receives bonus units and will adopt agendas promoting conflict, making them more prepared to fight when transgressed. Warmonger penalties have been adjusted to promote retaliatory wars, and reduced penalties for traditional wars. Denouncements and broken promises carry a more severe diplomatic penalty.
ICBM nuclear strikes have twice the normal range. AI will typically attack cities when there is a high statistical chance of success, and with greater force. AI will utilize builders and spies more often, build districts more efficiently, and have less emphasis on producing Settlers.
Expect a more difficult game, especially if Barbarians are disabled. AI Civilizations often attack City-States, and less-protected cities in later eras. Be forewarned: Aircraft and Nuclear Devices will be deployed against you in later-era war.
Compatible with Civilization VI, Rise & Fall, and Gathering Storm. Last tested 5 Sept 2024.
For ultimate war, check out Warmonger Nuclear Domination:
https://steamcommunity.com/sharedfiles/filedetails/?id=2674830883
NOTICE: A bug exists in Civilization VI that causes the computer to repeatedly nuke the same city target. This is because AI players do not recognize the amount of health remaining on an enemy encampment or city.
* AI receive the Nuke Happy Agenda.
* Restricts AI Random Agendas to certain types.
* Customizes many Diplomatic yields and bonuses.
* Customizes costs for several Diplomatic actions.
* Customizes worth of several Diplomatic actions.
* Adjusts maintenance costs for some units.
* Adjust WMD range, costs, and maintenance.
* AI receives further discounts on certain units.
* Refines Domination victory condition requirements.
* Refines Domination strategy conditions.
* Customizes several Favored Items values.
* Focuses City-States on defensive measures, including Encampment.
* Customizes several AI Operations priority.
* Customizes several AI Team Requirements.
* Customizes many Global Parameter values.
* Expands the tile types for Uranium.
* Increases the map distribution of Uranium and Aluminum.
* AI receive free ground, support, and air units after certain technologies.
* AI receive free Nuclear and Thermonuclear Weapons (WMD) after researching.
* Customizes several Pseudo Yield values.