Respite Carrier RE2
Warning: Built for Reforged Eden 2 Scenario
Swiftflyer Heavy Industries presents the Respite Fleet Carrier
The Respite is a mobile base and modular carrier. The modules are designed to appear one with the ship blending in but also look like individual spiffy ships when undocked.
There are two default color schemes Green/Black and Purple/White. The original color scheme I used in RE1 is the black/green and I’ve been using the white/purple in my current RE2 play through.
There is a lot of signal logic and flare throughout from my original RE1 version along with some updated. The smoke is an effects projector the R2D2 is working on ;p
14x – 640k Controllers
480k Dump/Loot
340k Controller
168k Container
128k Public transfer Controller
320k Harvest/Deconstruction
3x 320k Ammo Controllers
The first upgrades should be Adv. Plasma Turbine.
As soon as possible, replace Adv. Gens. with a Small Fusion.
Then adding rear drive thrusters or upgrading to plasma drives for maintaining max cruise speed when loaded with materials.
- Asteroid Mining Module
— Designed to dock two, one for ice and one for rich asteroids - Hydroponics Module
— Zero Fuel usage safe farming and long haul storage - Scarab Gunship
— Micro battleship carrier launched escort combat ship