Supper’s Combat Overhaul (easier/less grindy version)

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Author: Andry

Last revision: 14 Nov, 2024 at 10:17 UTC

File size: 8.6 MB

On Steam Workshop

Description:

Mod to balance Supper’s Combat Overhaul, from SentientSupper.

It is an easier approach without grindy bullet-spongy enemies, less exponential tiers (to ensure better scaling) and more rewards in containers and mob loot.

To-do: reduce the number of decimals in the UI.

The original mod can be found here:

https://steamcommunity.com/sharedfiles/filedetails/?id=1595801436

Update v3: fixed balancing issues in some tier equipment.
Update v4: fixed an issue with merchant product distribution.
Update v5: patch (try) against invincible passive flying mobs. This update should not break them.
Update v6: rebalance NPC health. No more bullet-spongy NPCs and guards.
Update v7: edit thumbnail to remove AI image.
Update v8: updated formula to scale better with higher tiers. Also increased armor tier scaling by ~15%.
Update v9: buff shields. They should tank more damage as a result, offering a safer approach in melee combat.

Also, for anyone interested, here is my mod collection (2024):
https://steamcommunity.com/sharedfiles/filedetails/?id=3361708296

(Compatibility warning)

The mod alters several properties in weapons and damage (and much more), so it is not compatible with FU.
It is fine to install with mods that doesn’t change damage scaling or NPC behavior, so you can add different weapons without any issues.
It also includes Supper’s Monster Additions and Supper’s Npc Improvements, so you shouldn’t install them together.

Please, stop asking for compatibility with "X" mod. I did not test this mod outside my current modlist. ^^”