Medieval Zomboid – Map by Woldren

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Author: Woldren

Last revision: 16 May, 2017 at 23:52 UTC

File size: 4.11 MB

On Steam Workshop

Description:

Medieval Zomboid is the first version of a map/city 300×300 located in Muldraugh, cell 34×34 Coords: 10460 x 10333
Year 2100. Humanity survived the Zombie apocalypse but failed to eliminate the virus. Over time, much of the knowledge of the old world has been lost and there has been a regression in the Middle Ages, a new Middle Ages where past and future mingle. A group of survivors, 100 years earlier, had been allocated to the west of Muldraugh to escape the many hordes of zombies. There, their camp became a village and then, over the decades, a big city. The city was surrounded by a wall 50 meters high and thick 10. For 83 years life was quietly gone, the human race had flourished inside the walls, while the outside was all in ruin. On May 10, 2100, this was all changed. A major explosion over the night had woken the entire district, the walls had fallen and the zombies, after a long, 100-year-old outburst, had poured into them. That was a night of chaos, terror and death!
The King died and the few survivors have fled. Can you rebuild the walls and the city by making it return to the glory of a time?
Inside the city you can find:
-A Castle
-Medieval Joust
-Central Market
-a forge for weaponsmith and amorsmith ecc.
Coords: 10460 x 10333 Cell: 34×34

Workshop ID: 922447170
Mod ID: Medieval Zomboid
Map Folder: Medieval Zomboid