[WOTC] Not Enough Skirmishing
Changes Whiplash, Interrupt, and Battlelord from using charges to using cooldowns, revamps the Parkour perk, and allows Reflex to trigger multiple times per mission.
— CHANGES —-
Whiplash has a four turn cooldown rather than a single charge.
Interrupt has a three turn cooldown rather than a single charge.
Battlelord has a five turn cooldown rather than a single charge.
Reflex can now trigger infinite times per mission, where previously it only worked once.
The Skirmisher’s GTS perk, Parkour, has be overhauled. Instead of giving a 5% chance for an extra action each turn, now lowers the cooldown on the Grapple ability by one (from three turns to two turns).
All cooldowns and action point costs are adjustable in the included config files. I’ve also made the cost for Parkour in the GTS configurable, in case you feel that my changes to it warrant a cost adjustment.
This mod also fixes a bug that makes Battlelord only activate for a single enemy per turn. It can now activate for every enemy per turn. The cooldowns in this mod can work with the Skirmisher’s other ultimate ability, Manual Override.
In addition to all that, the mod buffs the Plasma Bullpup by +1 damage. Why? Because the base-game damage progression looks like this:
Tier 1: 3-4
Tier 2: 5-6
Tier 3: 6-7
Which is stupid. Tier 3 (plasma) is now 7-8 damage.
— WHY —
Because I suffer from the "Don’t use this now, it will be more valuable later" syndrome, which prevents me from using any powerful abilities that have only one charge per mission. Also because the Skirmisher is a little weak at the moment because of an overload of these types of abilities.
Reflex was utter crap for an ability. In XCOM, where keeping your infirmary empty is more important than civilians and the objective, a skill that wants you to put your soldiers at risk had better not have any stupid restrictions on it.
Parkour was similarly worthless. It’s extremely lazy to assign random chance to something so important as an action point. Players can’t plan around this, can’t alter their strategies to incorporate it. With my change, Parkour is something that players can now reliably get a benefit from, and change their playstyle to incorporate.
— THANKS —
Huge thank you to Xylthixlm, Musashi, Robojumper, RealityMachina, and Aleosiss for all the help getting this mod working.
— OBLIGATORY —
NOT ENOUGH WHIPLASH.
WE REQUIRE MORE INTERRUPT.
YOU MUST PLACE THAT ON A BATTLELORD.
Check out my other WOTC mods!
http://steamcommunity.com/sharedfiles/filedetails/?id=1127403242
