(demo) Mozdok from War Thunder

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Author: RettoKeissu

Last revision: 13 Feb, 2025 at 22:35 UTC

File size: 105.9 MB

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Description:

so finally the symbol of field maps in War Thunder. This is basically where fields of fields maps trend had been starting. also my 7th war thunder map and my 24th map in general.

words to skip

feel a bit moody but chilly with this "a playlist that disctracts from reality" music so i want to talk some my thoughts. i like talk thoughts. usually the only i get is talking to myself. and i always have been wanting to have place where i can leave my thoughts at. my digital diary works as that but nobody other hears it anyway. so, you see, ive been recreating war thunder maps at least 300 hours already as i was working enthusiastically. I concentrate on just small tasks thinking every time that it is the last thing for a 100% coolness and completion of the map. but this is the first map i didnt thought to myself "yea that will be easy, i need to do just one thing here and there". its more like i learned all the procesess by heart already and can predict that i actually have to do not one thing, so i feel more pressure of them all clashing at once. the more maps in this same order i make, the more i get used to it feeling less enthusiastic. i need to make at least one map of my own i guess. to have at least a little difference in my experience, you know. i feel more motivated when there is new object i didnt recreated with primitives before or new texture to imitate playing with default textures of editor, but at this moment i feel like ive seen everything. there is 2 things i havent decided on tho. 1. some of the War thunder maps i cant recreate because of their scales being more than 2048×2048 meters because i cant make this map in ingame editor then. 2. some maps have too much buldings or other objects so recreating them with primitives will cause too much fps fall so, again, i need to use Unity engine editor to go through it. the nuance is, i fear of the Unity editor so i will wait till i remake all small and little-detailed maps in War Thunder before touching that i guess.

working on what you like, you keep doing it even if all other things of your life are trying their best to not let you do it. does it sound familiar? so.. even if i lose some motivation, there is no other thing to do for me anyway so i will make up with something to keep going. for example, i might make not so accurate relief on this map as original one hehe.

or i would take a big rest i dont know. i feel either like striving to live or dropping everything most of the time.

map talk

(writed at the first week of making the map)
as you can see, the developing of the map has barely started. just relief things. this must be looking pretty in just several weeks. trees, bushes, textures, sky, the farlands – and map will look real. even if in heart its basically this bunch of relief covers. the mask – decorations and lore give it impression of life, vibes. in the same way as AI. arent humans similar to AI? anyway, come again every next week!

There are some points. they have car spawners.