No-Collide Commons on Blunt Melee script
Very simple script to make blunt melees more favorable by disabling common infected collision after dying from blunt melees. (Also applies to sharp melees, so if you have ACT_SLASH Fix you can gain the benefits of both dying animations and no-collide commons.)
Nobody seems to want to nerf sharp melees by adding back the slash animations for them, anyway. (ACT_SLASH Fix)