Better Politics Mod – 3.0 Beta

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Authors: Rskhm, Better Politics Mod

Last revision: 15 Feb at 17:30 UTC (9)

File size: 124.95 MB

On Steam Workshop

Description:
New Update: BPM 3.0!

Introducing the Crisis Update

  • New Economic and Diplomatic Crisis
  • Government Formation
  • Authority Rework
  • Codification
  • Provisional Governments
  • Electoral Issues
  • Revolutions, Coups and Civil Wars

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Join us on Discord for bug reports, suggestions, or just to chat!

https://discord.gg/mEH7XasVJ5

Visit our (very much work in progress) wiki for more info about our mod:

https://github.com/Better-Politics-Mod/Better-Politics-Mod-Vic-3/wiki

For a version of BPM without the new Interest Groups, you can get BPM Lite here:

https://steamcommunity.com/sharedfiles/filedetails/?id=3316251100
(BPM Lite is not the intended experience! If you are a new player, please try the full version first)


The goal of BPM is to make politics more dynamic, more legible, more materialist, and more historically accurate. Specifically, it sets out to correct these problems we have with the base game:

  1. Seven interest groups are not nearly sufficient to represent the breadth of political history.
  2. The ideology of an IG leader has too large and random an effect on politics. For instance, trade unions can swing from communist to reactionary overnight.
  3. All IGs are internally united, when many of them suffered infighting and splits IRL. Why should all urban workers become communist at the same time? Where did the moderates go?
  4. Political parties are shallow. They’re too arbitrary, form and dissipate too frequently. Coalitions are either small and boring or huge and illegitimate.
  5. There is little international interaction between IGs, when many of them communicated and collaborated actively.

For more information about the design philosophy of BPM, you can read our design doc here[docs.google.com].

Features include, but are not limited to:
  • New Ideological IGs: Liberals, Radical Liberals, Conservatives, Reactionaries, Agrarian Populists, Trade Unionists, Socialists, Anarchists, Reformist Socialists, Revolutionist Socialists, Market Liberals, National Liberals and Christian Democrats
  • Vanilla IGs are reskinned and tweaked to represent various ‘Interests.’
  • IG splits: Socialists vs Anarchists, Reformist vs Revolutionary Socialists, Liberals vs Market Liberals vs National Liberals
  • Overhauled law enactment & sway mechanics
  • Political Rigidity mechanic
  • Repeatable Laws
  • New Journal Entries and Event chains
  • New Laws and Institutions
  • Tons of unique flavor

Compatibility:

For all mods listed below, make sure BPM is placed last in the load order.

  • Victorian Tweaks Mod (VTM): Mostly compatible, with a minor election momentum bug. May have balance issues.
  • Ultra Historical (UH): Politics mod is incompatible. Research and Education requires this compatch. All others are compatible.
  • Victorian Flavor Mod (VFM): Requires this compatch.
  • The Great Rework (TGR): Incompatible, but integration is coming.
  • Divergences: NO LONGER compatible after their recent update. Compatch here is for the old version. Use at your own risk!
  • Industry Expanded: Requires this compatch.
  • Otherwise, BPM should be compatible with most mods that do not add new laws, ideologies, or institutions.
  • Mods that add new pop types and IGs should work, but no guarantees that they interact with BPM in ways that make sense.

Discord

Join us on Discord for bug reports, suggestions, or just to chat!
https://discord.gg/mEH7XasVJ5

Wiki

Visit our (very much work in progress) wiki for info about our mod!
https://github.com/Better-Politics-Mod/Better-Politics-Mod-Vic-3/wiki