Multicast Ability cost fix
Fixes a bug where multi shot abilities such as chain shot or rapid fire does not properly trigger action point refunds if the killing shot is the second shot, this changes the behaviour of such abilities so that when the second shot happens, the post cost paid trigger calculates based on the action points the unit has before the first shot is fired.
The config to support more abilities can be found in
Uncomment the last line to enable support for LW2 Double Tap.
Dev note: If the multi shot uses more than 2 abilities, you will need an entry for each extra abilities all pointing to the same original ability (the one you clicked in the ability container) as triggering ability.
Compability:
This mod changes the ability template class of the second shot abilities, so it may not be compatible with mods that does the same or overwrites X2AbilityTemplate.
