Last Push Trait
Adds a new trait that may save your life when zombies surround you.
Just a moment before you are eaten alive, you gather all your strength and push zombies back, earning the chance to escape.
Do check your wounds, though. You might’ve only delayed the inevitable…
Everything is customizable!
Use Change Sandbox Options (by Star) for changing sandbox options at any point in the game.
The trait costs 10 points by default.
You can change the cost by enabling one of the submods.
Current options are: 12, 16, 18, and 20 points.
To remove the trait from character creation enable LastPushTraitNotPickable submod.
This makes the trait only accessible when a customizable strength level is achieved.
Ability consumes 20% of endurance and adds 40% of tiredness (fatigue) when triggered.
It will not be triggered if your endurance is <50% (High Exertion & worse) or your tiredness is >80% (Very Tired & worse)
All these values can be changed or disabled completely.
(The Walking Dead series spolier – do not read unless you watched it all)
The scene where Rosita fell down and was swarmed by the dead, but when it seemed like she’s done for, she pushed all the walkers back and escaped. Too bad she got bitten…
Trait and mod icon by Ded [www.artstation.com]
Workshop ID: 3028253067
Mod ID: LastPushTrait
Mod ID: LastPushTrait12Points
Mod ID: LastPushTrait16Points
Mod ID: LastPushTrait18Points
Mod ID: LastPushTrait20Points
Mod ID: LastPushTraitNotPickable