White Huns Expanded – Restore the Hephthalite Empire

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Author: Fine

Last revision: 3 May, 2022 at 03:41 UTC

File size: 380.36 KB

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Description:

You can download this mod directly from here: https://www.nexusmods.com/crusaderkings2/mods/63/?

This mod allows you to actually restore the Hephthalite Empire (White Huns) as an East Iranian ruler (Saka, Sogdian, or Tocharian) via decision.

In vanilla, all you got for restoring the borders was a little achievement, and even then only if you’re playing ironman and start as Thakur Toramana of Mohadavaska in 769. No actual empire title, no bloodline, not even a little event message congratulating you. This mod gives you all these things, and gives you more freedom in what starts you can pick as well.

By default, the land requirements for the decision added by this mod are identical to those of the "White Hun" achievement. However, these borders aren’t entirely accurate to the real Hephthalite Empire, being based off misinformation that conflated the White Huns with the Alchon Huns. Because of this, I’ve added a new game rule that lets you change these border requirements to more historical ones. Below you can see exactly which titles you need to fully control for both settings.

the "Default" setting requires you to fully control these six Kingdoms:
-Delhi
-Kashmir
-Transoxiana
-Khotan
-Punjab
-Rajputana

The "Historical" setting requires you to fully control these four Kingdoms:
-Transoxiana
-Khorasan
-Khotan
-Zhetysu

Upon activating the decision the following will happen:
-you will gain the Hephthalite Empire title, with a custom white realm color and the Whit Hun COA from Total War.
-All your other Empire titles (if any) will be destroyed.
-all the aforementioned required kingdoms will immediately become a De Jure part of your realm.
-Your ruler title will change to "Akhshunwar", a historic ruler title of the Hephthalites that can be translated as "power bearer".
-You’ll gain "the White Hun" as a nickname.
-If you have Holy Fury, you will also gain a new bloodline that helps maintain stability of your realm.
-An entry will be added to your Chronicle describing your accomplishment.

After forming the Hephthalite Empire, you will also become eligible to create Hephthalite culture, which has the special trait of allowing you to raid infidel neighbors.