Shinra Company (World Wonder)
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Capital production is doubled. Unlocks unique units: Shinra Soldier, Shinra Helicopter, and Shinra Submarine. Unlocks the unique improvement: Mako Reactor. Automatically converts any amount of Mako into Power, providing electricity to cities within a 999-tile radius. Conversion rate is: 1 Mako = 24 Power. Emits a small amount of carbon dioxide into the atmosphere. Production bonus applies to all city centers within a 999-tile radius that do not benefit from Power Plant buildings. Must be built in the Capital. Adjacent tiles turn into desert.
Shinra Company’s unique melee unit, replacing the Mechanized Infantry. A melee unit with ranged attack capabilities that can heal adjacent units. Gains additional Combat Strength +7 and Movement +1 when adjacent to a Mako Reactor.
Shinra Company’s unique light armored unit, replacing the Helicopter. A melee unit with ranged attack capabilities that can heal adjacent units. Gains additional Combat Strength +7 and Movement +1 when adjacent to a Mako Reactor.
Shinra Company’s unique naval raider unit, replacing the Nuclear Submarine. A melee unit with ranged attack capabilities that can heal adjacent units. Gains additional Combat Strength +7 and Movement +1 when adjacent to a Mako Reactor. Can equip nuclear weapons. Can only be seen by other naval raiders unless adjacent. Reveals naval raiders within its sight range.
Shinra Company’s unique improvement that can be built on owned and neutral tiles. When built, it duplicates the yield of adjacent tiles, adds it to the Vampire Castle tile, and grants this yield to the Capital. Generates Mako energy on the tile it occupies. Adjacent tiles turn into desert. Cannot be adjacent to another Mako Reactor.
