Unofficial Battle Rifle Expansion

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Author: RealityMachina

Last revision: 20 Jul, 2017 at 21:44 UTC

File size: 1.96 MB

On Steam Workshop

Description:

Makes Uejji’s Battle Rifle Pack compatible with LW2, add weapons for its Laser and Coil tiers, and adds in a new set of weapons for gunners: SAWs. These have reduced damage and ammo, but in exchange have an aim bonus, and uses the medium-long range battle rifles use.

Also modifies stats of the weapons to fit in with LW2’s changes:

Environmental damage on both classes of weapons have been nerfed to fit in with LW2’s standards.

To fit in with the general lowering of ammo, Battle and Marksman Rifles now only have two ammo without upgrades, since ARs only have three. SAWs have four to a cannon’s five.

The Intermediate Range Table BRs, MRs, and SAWs use have been adjusted. They now kick in at maximum effectiveness close to maximum visual range, have slight penalties at point blank range, and drop off more sharply at squadsight ranges compared to sniper rifles or snapshot snipers.

Laser tier weapons, like their LW2 counterparts, will have +5 base aim. This makes Laser Marksman Rifles have only a -10 aim malus.

Plasma-tier intermediate range weapons (Battle Rifles, Marksman Rifles, and SAWs) have the special bonus of rupturing for 2 instead of 1.

Thanks

Uejji for making the base mods this mod expands upon. Hope you get back to make your official updates soon!