Stamina System [EA30]

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Author: RadioactiveJellyfish

Last revision: 27 Feb, 2025 at 14:42 UTC

File size: 107.24 KB

On Steam Workshop

Description:
Requires EA30+

A simple mutator that adds a meter that depletes while sprinting. The mutator has a "exhaustion" mechanic where if the player uses up all their stamina, it will take longer for stamina to begin recovering and will be unable to sprint until all their stamina is recovered.

Not much else to it, this was part of a bigger project but I found I could split it off safely into its own mutator for standalone use.

Configuration
  • Max Stamina – The amount of time (in seconds) the player can sprint
  • Recovery Delay – The amount of time (in seconds) the player must wait for stamina to begin recovering
  • Exhaustion Penalty – The amount of additional seconds the player must wait for stamina to begin recovering if the player triggers exhaustion
  • Recovery Speed – The speed at which the player will recover stamina
  • HUD Enabled – Enables/Disables the simple HUD packaged with the mutator.

Compatibilities
  • Enhanced Health System – Using the stim shot will prevent stamina loss while the speed boost effect is active.

Don’t even bother about asking for bot compatibility. Idk if it’ll work with RavenM, I didn’t test it with that either. May conflict with other stuff that messes with RF’s sprinting mechanics.

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