Reclaim the Temples

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Author: Antagonistes

Last revision: 3 Mar, 2025 at 10:36 UTC

File size: 301.96 KB

On Steam Workshop

Description:

Features :

The Old Ones left a message on your voicemail. They are not happy that you let these cavemen soil the sacred temple-cities of Lustria with ruin and corruption. The Old Ones demand that you purge them and restore order.

This mod allows the Lizardmen to replace any settlement model in Lustria and the Southlands with their own settlement model. As a long as they occupy that region, the Lizardmen model will be applied. However if they lose it back to the original owner, the default model will return.

Additionally I replaced several default models to make it more immersive, including The Star Tower, Hualotal, Skeggi, Dragon Fang Mount and any Skaven settlement model located in Lustria or the Southlands.

Collection :


Check out my mods addressing other cultures and their home settlements:

This might be the final mod that address settlement models. The next mod will very likely be a compilation of the mods above with additional tweaks. Keep your eyes peeled.

Known issues :

You might experience a ~2-3 seconds freeze at the start of a new campaign while the mod is setting up the new default settlement models around the map.

Compatibility :

This mod is likely not compatible with Grandolph’s Simple Dynamic Settlements Reborn.

I have not tested The Old World Campaign and Immortal Empires Expanded. I am not sure about the former but it should be compatible with the latter.