Liberate Job
: Re-worked Liberation job: it is now a more quicker intel-esque job that will only reveal liberation missions.
Adds a job for rebels that will eventually locate the next mission in the liberation chain, if the mission RNG is dicking you over for whatever reason.
Is quicker than Intel by itself, but will only detect liberation jobs, not ones like Smash and Grab or Jailbreaks.
The Liberate job, like the guerilla one, is boosted by a soldier haven adviser. It will be unavailable if ADVENT is blocking Intel operations in the region.
By default, a Liberation worked on by one Rebel without an adviser should result in a mission being spawned at around 20-30 days.
You’ll also need to use InitNewJob(s) from my Guerilla or Manufacture mods for in-progress campaigns, I didn’t package a similar command in this one since chances are if you’re using this, you’re using one of those two.
