Butchering Animals Plus
This mod aims to give the player a more reasonable amount of meat per animal slaughtered. Currently, in version B42, in addition to the difficulty of raising an animal for a long period, slaughtering any animal yields only a small amount of meat that lasts a few days, especially when the animal is cut off the hook.
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–> Collection of animal fat on the hook added
–> Some recipes with animal fat added
-Make lard from animal fat.
-Refill lantern with fat.
– and more.
–> The formula used to generate meat quantities will provide approximately the following:
11 – 20 steaks and fillets (cattle)
9 – 15 loins, pork chops, and bacon (pigs)
9 – 15 lamb meat (sheep)
10 – 15 venison
1 – 3 rabbit meat
and more:
5 – 10 dirty tripe (cattle)
1 – 2 dirty tripe (poultry)
2 – 5 dirty tripe (pigs)
2 – 4 dirty tripe (sheep)
2 – 5 dirty tripe (deer)
*The amount depends on the size and species of the animal.
** Yields may still be lower than those indicated above, but they are absolutely guaranteed to be better than the absurdly low quantities indicated in Build42.
–> In addition to rebalancing animal slaughter, we have added new items and new recipes:
Tripe (offal)
Bone meal
Bone marrow
Blood meal
New recipes (made from the items acquired):
Mocotó jelly / Chorizo / Pork sausage / Chicken sausage
Bag of animal feed
Bag of grass
Fertilizer
–> Future Plan:
-Make biofuel from animal fat
-Feel free to give me more suggestions for recipes or items that make the game more immersive, and I’ll add them.
Notes
This modification works with existing files.
Workshop ID: 3432399223
Mod ID: ButcheringAnimalsPlus
Revisions:
Old revisions of this mod are available below. Click the link to download.