BCK – Extra Building Slots
This mod introduces a new way to add building slots to your counties—and to the counties of your direct vassals. Currently, the AI does not use this system to expand.
This mod is based on the original:
https://steamcommunity.com/sharedfiles/filedetails/?id=2891294108
What I did was apply some tweaks and slightly change how the expansion mechanic works. Now, a county can only be expanded if it has no available building slots left.
The cost to expand is influenced by:
- The current number of building slots
- Innovations that unlock new slots
- The type of holding
- The development level of the county
- There is a game rule that let the cost be fixed in 250
Hey everyone! I’m creating a series of modular mods, small, focused improvements, that enhance different aspects of the game. Since they’re modular, you can pick and choose only the features you want to include in your gameplay experience.
[ko-fi.com]
[github.com]
[github.com]
Revisions:
Old revisions of this mod are available below. Click the link to download.
