Flaming Mountains (Natural Wonder)

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Author: IthildinX

Last revision: 19 Jul, 2024 at 17:43 UTC

File size: 47.05 MB

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"The Flame Mountain stands eight hundred leagues away, its fiery glow renowned across the land. The alchemy of cinnabar, through five phases, struggles to mature, as flames scorch the three checkpoints, leaving the path unclear. At times, borrowing banana leaves to bestow dew and rain, fortunately aided by heavenly generals in their divine effort. With the Ox Demon King returning to Buddha, abandoning his wayward ways, water and fire unite, bringing nature into balance." – Wu Cheng’en, ‘Journey to the West’


The Flaming Mountains or Huoyan Mountains, are barren, eroded, red sandstone hills in the Tian Shan of Xinjiang. They lie near the northern rim of the Taklamakan Desert and east of the city of Turpan. Their striking gullies and trenches caused by erosion of the red sandstone bedrock give the mountains a flaming appearance at certain times of the day.
According to the classical novel Journey to the West, the Monkey King created a disturbance in the heavens and knocked over a kiln belonging to Laozi, causing embers to fall from the sky to the place where the Flaming Mountains are now.

Flaming Mountains

Four tile impassable natural wonder. Provides +1 Culture and +1 Production to adjacent tiles. Land combat units that adjacent to the natural wonder receive the ability ‘Banana Leaf Fan’ (Pushes defending enemy units back from their hex in any battle where they score more damage), but units healing amount will significantly decrease if they heal for one turn adjacent to the Flaming Mountains.

Supported Languages Chinese English Japanese