Nero’s Advent Gear for XCOM

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Author: Nero

Last revision: 23 Mar, 2025 at 16:08 UTC (1)

File size: 215.07 KB

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Description:

Adds many weapons from mod jam to WOTC environment, plus other custom weapons and armor, I couldn’t port all of them, since i have no idea how basic unreal coding works, everything is a notmod i compiled together.

Mod Requirements :
  • Template Master – core and WSR – core, most of everything here were built by that
  • Mitzruti’s Perk Pack and Mitzruti’s Perk Pack – DLC Extension
  • Create Custom Abilities : Stats
  • Create Custom Abilities : Immunities
  • Ability Editor
  • Stukov’s Perk Pack
  • Open Class Weapon Restriction
  • Stukov’s War : Vulnerabilities and Resistances
  • Extended Perk Pack
  • Corpse Replacer, it adds new corpses to some of the enemy mods, which are required for autopsies

These mods are needed for the weapons to appear :

DOES NOT REQUIRE LWOTC AND MOD JAM

Recommended Mod :

WIP :
– Paladin Shield Bursters

Some Ideas :
– Drone and Phase Drone Gremlin
– Advent Assault Trooper Stuffs
– Praetorian Weapons?
– Archon Staff as Glaive perhaps?
– Codex’s Hardlight Gun?

Issues :
– The Tower Shield doesn’t show in the passive buff list but it should work just fine

Credits :

– Iridar for template master and wsr, most of everything here is possible thanks to his mod
– Kiruka for the inspiration from mod jam, which almost everything is just a port of mod jammed weapons with some tweaks
– Claus for creating the advent military assault mec, purge priests and custodians
– Mitzruti for their perk packs
– Favid for their perk pack
– Boundir for their create custom abilities and ability editor mod
– Lordabizi for his corpse replacer mod
– Dragonlord and Stukov for inspiration and giving me pointers on how template master works

if someone could help me with adding ui images that would be swell, i have some images for the upcoming tower shields but i have no freakin clue on how to import them to upk file since they immediately said import failed