Grandyy’s Laser Turrets

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Author: Grandyy

Last revision: 14 Jul, 2025 at 14:07 UTC (1)

File size: 609.36 KB

On Steam Workshop

Description:

Add 3 laser turrets(1×1) to your game! the codes of laser effect are based on Biotech so you need to have it loaded while playing with this mod.
******NOT Compatible with Combat Extended******
I programmed by selectively copying vanilla codes. I only take the laser effect from beam weapons of biotech and keep everything else works like ordinary weapons. It works fine in my game for now, so I didn’t take much time testing for bugs and compatibility, Please remind me if you find error or incompatibilities with any other mod while playing this.

25.07.14 update : Updated for v1.6, please report in the comments if there’s any issue.

 Turret Stats:
1.Laser Tracker Turret

        

  • HP:400
        
  • Damage:10(Heat)
        
  • Burst shots:10
        
  • Firing interval:2s
        
  • Range:36
        
  • AP:50%
        
  • Prerequisite research:gun turrets&pulse-charged munitions
        
  • Building cost:200 plasteel, 5 components, 2 advanced components

 

2.Laser Shooter Turret

        

  • HP:400
        
  • Damage:24(Heat)
        
  • Burst shots:4
        
  • Firing interval:2.5s
        
  • Range:36
        
  • AP:60%
        
  • Prerequisite research:gun turrets&pulse-charged munitions
        
  • Building cost:180 plasteel, 5 components, 1 advanced components

 

3.Laser Sniper Turret

        

  • HP:400
        
  • Damage:40(Heat)
        
  • Burst shots:1
        
  • Firing interval:2s
        
  • Range:50
        
  • AP:200%
        
  • Prerequisite research:gun turrets&pulse-charged munitions
        
  • Building cost:250 plasteel, 5 components, 3 advanced components

 

Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech
Revisions:

Old revisions of this mod are available below. Click the link to download.