More settlements (Holy Nation) (ENG)
The lands of the Holy Nation are the best areas for settlement. However, there are only a couple of small farms standing in all those fertile fields. I decided to fix that and bring some variety and life to the area.
This mod adds the following settlements:
4 new farms
2 mills
3 inns
2 monasteries
3 Holy Watch
The interior and exterior of the temple has also been updated.
Let’s take a closer look at each item
New farms – simple farms identical to the farms of the Holy Nation.
A mill is a small house surrounded by grain mills. The miller and his family work tirelessly grinding raw materials from the surrounding farms. They will gladly sell you their surplus flour and wheat.
The inn – the place speaks for itself. Small taverns line the main road along the tract. Travellers can rest, order food and drink. If money is tight, the hospitable host will let you lie down in the courtyard under an awning. If you don’t get dragged away by wolves at night, of course.
Monastery – in the wilderness, far away from the hustle and bustle of the world, large religious centres are located. The monastery is a place where God-fearing pilgrims are always welcome. Vast fields feed the locals, and a brother scribe multiplies the word of Ocran, transcribing sacred texts and adding to the monastery library. Any religious literature can be bought from him, as well as ordinary books.
The Holy Watch – Okran keeps his flock safe. Holy paladins tirelessly perform their dangerous service on the border. Tall towers with strong warriors inside are located