Tribal Revival
This experimental mod is the beginning of an effort to restore dignity and playability to the tribes of Imperator: Rome. It is a work in progress and may be subject to frequent change.
Features:
The global noble desired pop ratio of -0.07 for tribes has been removed
The global tribesmen desired pop ratio has been raised from 0.1 to 0.15
The city build cost modifier for tribes has been reduced from -0.25 to -0.1
However, building cities is more expensive for decentralised tribes (+50% cost at 100% decentralisation)
Tribes now gain 0.1 military experience per month
Decentralisation now provides additional monthly military experience (maximum of 0.4 at 100% decentralisation)
Full centralisation (100%) now provides 15 civilisation instead of 10
The values of centralisation and decentralisation events have been increased