robojumper’s various speed-ups
Removes the camera movement when you SET A UNIT INTO overwatch. Does not change anything about the actual activation.
Works great with Overwatch All.
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Allows other actions to take place while a unit is reloading. Feedback appreciated, might have some bugs at the end of the turn.
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Compatibility: Modifies the callback of the three Overwatch Abilities’ and Reload BuildVisualizationFn. Will not lead to gameplay-breaking bugs.
Formerly called "Non-blocking reload, Faster Overwatch"
