Smoke Grants Concealment [WOTC & Vanilla]
Changes Smoke Grenades so they grant concealment, as well as their usual defensive bonus.
Yes. It also works without them.
This is a very simple mod, and works exactly the same regardless whether or not you have Alien Hunters, Shen’s Gift or War Of The Chosen.
Just ignore the yellow warning triangle in the launcher saying it’s not for WOTC.
I find the defensive bonus of smoke grenades to marginaly useful, at best, so I rarely end up building them. This mod is an attempt to make them more useful, while also playing up the stealth aspects of the game.
All units (including enemies) in the area of a Smoke Grenade or Smoke Bomb when it explodes will instantly gain concealment.
Only units caught in that initial blast are affected, so units walking into the smoke afterwards will not get concealed.
In all other respects smoke grenades/bombs are unchanged. The smoke on the map still grants a defensive bonus as usual.
This mod overwrites the CreateSmokeGrenade() and SmokeGrenadeMk2() functions of X2Item_DefaultGrenades, and will not be compatable with other mods that do the same. (LW2 doesn’t change these, so it works fine with LW2.)
ini edits changing the smoke grenade’s stats should still work fine.
Any new smoke-producing items/abilities added by other mods will not be affected.
