[UNOFFICIAL] Gunman Contracts – Skorpion SMG Addon

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Author: Desyld

Last revision: 16 Mar, 2022 at 06:57 UTC

File size: 1.22 MB

On Steam Workshop

Description:
This is not an official mod for Gunman Contracts!

I did not get permission to make this mod, this mod’s existence entirely lies with ANB_Seth and whether they’re okay with it.

This will only work for Gunman Contract maps! There is no support for Alyx’s levels. I would if I had permission but the models aren’t mine to redistribute.


Bugs:
– Sometimes on the prelude maps, the smg might spawn twice.
– Because both are Generic Pistol entites, magazines can go into either, so you can have a 20 round pistol with a scorpion mag or a 10 round scorpion with an SMG mag. Quite comical and hell they’re both 9mm so it makes as much sense as Half Life 1.
– Since the weapon’s model was originally meant to be used by NPCs instead of the player, the textures are very low res compared to other weapons.
– The gun sound changer will register the Skorpion as the pistol, causing the pistol to be removed from your inventory and placed onto the clamp.


Featuring:
– Full Auto
– Two Handed
– Everything else a gun should have!

Future Features may include:
– Unfoldable stock [Purely cosmetic] (Currently in a nearly working state, but since it’s a seperate AnimInteractable entity, it’s hard to despawn it when the gun isn’t active. If there’s any coder out there i’d really love some help with this!)
– Different hand positions depending on if a mag is in the gun (Currently you just hold an invisible mag)
– Improvements on the gun’s similarity to the real life counterpart (this part isn’t my expertise so no promises.)
– Improve Recoil feature to make it less laser beamy

Credits:
– ANB_Seth: Original mod.
– METTLE MEEK: SMG Model originally by them.